- Armored Bear - 8000 Hit points
- Apparatus of Gond - 2000 Power
- Apparatus of Kwalish - 2000 Recovery
- White Tiger - 2000 Arp
- Leopard of Chula - 2000 Recovery
- Heavy Worg - 1000Crit/1000Arp
- Gorgon - Using daily power grants 15% of your total action points
- Skeleton Steed - Using daily power grants 20% of your total hit points over 10secs
- Heavy Mystic Nightmare - 2000 Life Steal
- Yeth Hound - 2000 Deflection
- Heavy Inferno Nightmare - 2000 Life Steal
- Heavy Twilight Nightmare - 2000 Power
- Heavy Howler - 2000 Crit
- Heavy Giant Spider - 2000 Power
- Howler Alpha - Activating mount power reduces all cool downs by 35%
- Giant Crab - 2000 Defense
- Armored Polar Bear - 2000 Defense
- Sylvan Stag - Using daily power grants 10% of your total hit points over 10 secs
- Owlbear - 2000 Deflection
- Striped Owlbear - 2000 Defense
- White Owlbear - 2,000 recovery
- Emperor Beetle - 4000 Defense
- Giant Beetle - 2000 Defense
- Silverback Bear - Using daily power grants 10% of your total hit points over 10 secs
- Guard Drake - 2000 Power
- Imperial Rage Drake - 4000 Crit
- Rage Drake - 2000 Crit
- Tensers Flying Disk - 4000 Recovery
- Black Ice Warhorse - 4000 Power
- Dusk Unicorn - 2000 Life Steal
- Dawn Unicorn - Using a daily power grants 10% of your hit points over 10secs
- Stormriders Clydesdale - 2000 Movement
- Champions Armored Bulette - 4000 Deflection
The mounts also have three Insignia Bonus slots giving various extra bonuses like:
- Whenever you perform a life steal, you are healed 3% of your max hit points over 4secs.
- Whenever you deflect an attack you are healed for 3% of your max hit points over 4 secs.
- Instantly heals hit points (lvl 70 is 10000) and removes any harmful damaging effects.
- 4% chance after killing a foe to find a refining stone at your feet.
- Whenever you active a mount power, you gain a 10% increase to power, recovery, armor pen, Crit, defense, Deflection, Regen and life steal.
- Whenever you are stunned, knocked down or immobilized you are healed for 4% of your max hit points.
- Whenever you perform a Crit strike, you are healed for 1.5% of your max hit points.
- When you drink a healing Potion you are granted 3% more power and defense for 10secs.
- Whenever your summoned companion attacks, you gain %(not set yet) of your power and defense for 10secs. This effect stacks up to 4 times.
- Your summoned companion gains % (not set yet) of your power, recovery, armor pen, Crit, defense, Deflection, Regen and life steal.
you can find more info about it here: Official Post;
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